My Mini Mushroom (Spring 2020-Present)


Game Description

My Mini Mushroom is the game my team and I originally started making for the 3D Game Development Capstone class and have continued to refine after graduation.

It is a simulation game where the player takes care of a cute little mushroom friend by playing with it and decorating its mush house. The Mush Rush minigame is a rhythm-based runner where the player has to move to the beat to avoid obstacles and collect coins and reach the end of the song before the BEATle catches it.

Team Members (Current)

  • Adam Augustine – Sound Designer, Scrum Master
  • Amber Smith – Programmer, Voice Actress
  • Tony Nguyen – Tech Designer, Producer
  • Dane Byrd – Designer
  • Walter Bribach – Artist

Team Members (Previous)

  • Hannah Wetterau – Programmer
  • Louise Hellberg – Programmer
  • Jimmy Liu – Artist, Animator
  • Peyton Breech – Tech Animator
  • Paul Toprac – Producer
  • Ivan Olin – Assistant Producer
  • Kadie Meroney – Assistant Producer


  • Collaborating with a group of four other people to continue the semester-long project we started in the capstone class
  • Designing and implementing an interactable toy system with reusable components in Unity
  • Setting up in-app purchases for the releases on the iOS App Store and the Google Play Store
  • Implementing the Wwise audio engine into the game