Go Nuts! (Fall 2019)

Game Description

Go Nuts! is a half-semester long game project that I made with a group of 4 in my Game Technology class. It is a multiplayer cooperative 3D platformer made in the Godot game engine using GDNative C++ bindings.

Team Members

  • Amber Smith – Programmer
  • Clinton Bell – Programmer
  • Gahwon Lee – Programmer
  • Yijin Zhao – Programmer


  • Learned how to program and debug in an unfamiliar game engine in a short time frame
  • Implemented a multiplayer lobby system that allows players to drop in and out of the game at any time
  • Designed and programmed the finite state machine for the AI pathing system