Dungeon Escape (Fall 2015)

I made this game in my video game design class in high school. Dungeon Escape was my first completed game in Unity.

In this puzzle game, the player gathers ingredients to brew potions to help them get past skeleton guards and through doors in a spooky dungeon.


  • Implemented a potion brewing system
  • Implemented simple enemies who walk on a predetermined path
  • Implemented checkpoint and lever systems